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Pilot / Driver / Navigator

AX.C.07.05

A specialist in operating vehicles and mobile platforms under pressure. This Profession's value scales with the presence of vehicles in the campaign, Genre Catalogs that feature significant vehicle combat or travel should expand the Pilot's Progression Track with Layer 2 Setting Perks suited to their specific vehicle types.

  • Dominant Attribute: Speed
  • Favored Save: Speed Save (Speed + Acrobatics)
  • Power Access: No

Progression Track

Steady Under Fire | Defensive | Stage 1 | Passive | Self | Scene

Ignore the first instance of Disadvantage imposed on you each scene, from any source (conditions, environmental, opposed effects). The Disadvantage is simply not applied on that first instance. Subsequent instances in the same scene apply normally. For the Pilot, this most commonly represents the ability to maintain control of a vehicle through the first critical incident in an encounter.

Evasive Maneuver | Tactical | Stage 2 | Primary Action | Self or operated vehicle | Long Rest

Declare an evasive action. Until the start of your next Turn, all ranged attack pools targeting you or your vehicle have Disadvantage. If operating a vehicle, all passengers benefit from this effect. This action does not prevent movement; you may still move as part of the same Turn.

Limit: Once per Long Rest.

Genre Note: Combat driving, aerial barrel roll, starship evasive burn, mounted sprint through difficult terrain, any high-skill avoidance maneuver that requires full concentration to execute.

Ace Maneuver | Team | Stage 3 | Primary Action | Self and all passengers or nearby allied vehicles | Full Rest

Execute an exceptional maneuver that repositions you and your allies to maximum tactical advantage. Choose one of the following effects:

  • Breakout: Move up to Far range in any direction, ignoring terrain penalties and Opportunity Attacks for this movement. All passengers arrive safely.
  • Intercept: Move to interpose your vehicle between an ally and an incoming attack, absorbing the hit on behalf of the ally. Make a Body Save vs Threshold 3 to reduce the damage by half.
  • Strike Position: Move to an optimal firing position, all ranged attack pools made by you and your passengers gain Advantage until the start of your next Turn.

Limit: Once per Full Rest.

Genre Note: The specific fiction, cavalry charge, starfighter gun run, armored vehicle break, changes by Genre Catalog. The mechanical effect is identical.